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torok said:
maxleresistant said:
"As many would have guessed! But after the X1 news, it seems like Switch OS is using similar resources (1CPU+1GB) as the WiiU and doing it in a more efficient way. The system is snappy as hell."

It's also barebones as hell.

Don't get me wrong, I think efficiency is more important than having a pretty OS, but a lot of features are still missing.
The Switch OS is far from doing what the PS4 and One OS does.

People are going to say : "but the PS4 and Xbox One had 4 years, when they launched they were missing features"

Yes but most of those features were new features, features that weren't available on PS3/360. Here Nintendo had 4 years to look at what their competitors were doing and build the features that were the most used and demanded by players. Everything was already paved.

Where is the VC? Vocal chat? Apps? Video Streaming? Trophies?

Why does Nintendo always go out of their way to try and not meet people expectations? From a business standpoint, It kind of baffles me every time.

I understand why they delayed the internet browser though. They need to make sure people can't hack the machine through it. That's of the utmost importance for the future of the system. I know, turns out they managed to hack it anyway, but well...

It doesn't matter that it is barebones. It isn't necessarily using this memory. It's just what they reserved for future use. Once you give more memory to games, you can't take it back. It's what happened with the PS3: they gave too much memory to games and then were unable to implement party chat down the road.

I wasn't talking about ram usage though. I don't have anything against the OS using 25% of the power.

I was talking about the system being released without being finished.