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I'm just tagging to see how many steer the thread off topic and drive the OP insane...

OT: Weapon durability is a cool mechanic, if done right, some games get it right, others don't. When done right, it adds to my immersion and becomes another strategical aspect, paired with armor systems that are properly balanced, it can make a gaming experience a lot more fun and challenging.
There's also a difference in having weapons degrade and having weapons outright break, I remember the insane annoyance of having weapons break in Diablo I, when you spent dozens of hours finding great gear.