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These threads never end on a good note. That's because comparing sales does not achieve anything. 1 System has a bigger install base (More than 4x the size) 1 game requires a purchase of more than $400 to play (Switch), 1 game is also on one of the lowest selling platforms in console history (WiiU) while the other game is bundled and has 40+million customers who has access to the game for a decent price of $60.

I am just stating the obvious reasons to why comparing Sales with Sales doesn't lead to anything.

A game doesn't have to be amazing to sell well on the PS4. Sony's own games like Knack sold 1.76m and Killzone SF sold 2.69m off VG numbers. There great numbers for (Based off Metacritic) average games.

Attach Rate is a much more accurate way on seeing which game is actually selling based on the customers.

That's just my 2 cents.