Wright said:
You mean the ones for Flight Simulator and the likes? Why would you invert those too? EDIT: Oh, I see what you mean. Still, why translate something like that to a shooter, for example, where the camera movement doesn't work in the same way? |
Something that transitioned in a lot of people's mind imagine. If your mind accepts that as the norm, it becomes the norm. Like how we all adapted to qwerty keyboards. What is funny is I use the normal fps set up in games and inverted aka normal setup in ace combat.