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KLAMarine said:
potato_hamster said:

And my point is that it should at least have some factor.

Well apparently it doesn't and it hasn't for some time.

"It’s not all perfect though. In fact there’s an awful lot wrong with the game, but most of it is incidental in comparison to that which is so right."

10/10

http://gaming.thedigitalfix.com/content/id/3017/the-witcher-3-wild-hunt.html

"This attention to detail and maxing out the system’s capabilities are why infrequent technical issues are not a problem."

5/5

http://www.darkstation.com/reviews/the-witcher-3-wild-hunt/

"On the PlayStation 4, The Witcher 3 runs at 30 frames-per-second, and while the framerate does drop from time to time when there’s a lot going on, this becomes less and less noticeable as time goes on, and this is a statement is coming from a bona fide framerate elitist. The Witcher 3 is such an incredibly immersive experience that its technical issues and open-world jank feel less important than they would in a game of lesser quality."

5/5

http://www.hardcoregamer.com/2015/05/23/review-the-witcher-3-wild-hunt/150140/

Awesome. It's amazing how you still don't understand that I have already acknowledged that sometimes game critics give 10/10 scores for games with technical problems. I still do not believe they should be doing that. I didn't like it when they did it with the Witcher 3. I didn't like it when they did it with Shadow of the Colossus, and I still do not like it when they're now doing it with Zelda.