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RolStoppable said:
TomaTito said:

Sadly no, look at the Vita.

But the Switch could change people's perception. Who knows. 

Vita was bad for indies, Switch doesn't have the same problems. Buying digital games is a terrible proposition when storage is extremely expensive.

But the most important thing to do for indies is to put their games on cards. Not only does this give more exposure, but it also creates collector's value. By now a reasonable amount of indie games have reached or are reaching the content value of DS games, so going retail with a €30-40 product isn't unrealistic; some games should add an instruction booklet and a couple of other goodies to justify a €30 package, but it shouldn't be hard to think of things that can be added. Of course, indie developers who have already made more than one game have the option to release double or triple packs of their work to justify a retail price.

Both valid and good points. (made an edit or two inbetween your reply)

Vita's storage solution was an expensive ordeal, but we've heard countless time here that Nintendo's 32GB is going to be filled by the non-existant AAA support the Switch would get. At least it will be packed with Nindies.



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