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Pemalite said:
curl-6 said:

Gamecube was a very well balanced system; it was small, powerful, quiet, cheap, easy to develop for, had no serious bottlenecks, etc.

It may be my least favourite console of Nintendo's due to its software, but in terms of hardware even Digital Foundry heaped praise on its elegant design.

Agreed. It was well balanced. I would have preffered a more standardised GPU with proper shader support, but that is nit-picking.

Yeah fully programmable pixel/vertex shaders like the Xbox would have been even better, but Gamecube was still able to produce some really stunning results when programmed its way, as we saw in games like Rogue Squadron 2 & 3, Resident Evil 4, etc.