Profrektius said:
Tha'ts kind of realistic, is it not? Early on you are supposed to be underpowered, and each encounter is supposed to be frightening. Especially the permadeath adds a layer of extra tension, where you must get away at all costs, and you are scrambling for your life. In other games you could just die, and reload, but here you really are fighting for survival at every moment. A true survival game, where you actually are afraid to die, like you should. You'd plan to scavenge a house or two, and go back for the day to rest up. That also is somewhat realistic, especially given how full the town is of zombies, and how dangerous it is to go on those scavanging runs. You don't have to explore every house, but you need a good balance. Also you can also bring a bigger backpack, at the cost of mobility, and you can bring a car, and store things in the trunk of the car. |
I know it's realistic, but there is a reason most games don't aim for that, and it's because realism in games is often crap. Plus it is even more frustrating given that, if I remember correctly, zombies respawn so fast that after clearing a horde to get into a house, after a couple of minutes inside, there is another horde waiting for you on the way out







