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Barkley said:
Barozi said:

Not really.
Half of the people don't even get to level 10.
https://www.trueachievements.com/a209629/welcome-to-the-club-achievement?showguides=1
https://www.trueachievements.com/a171199/welcome-to-the-club-achievement?showguides=1

while the other half don't beat more than the first level
https://www.trueachievements.com/a171164/no-man-left-behind-achievement?showguides=1
https://www.trueachievements.com/a209599/cant-hide-achievement?showguides=1 (most likely gotten by playing mission 1 or 2)

So yeah SP and MP seem equally important.

I wouldn't take them at face value like that. Most games on PSN I look at the trophy you get for literally beating the first level (of a game with only campaign), and it is only achieved by 70% of players.

Well it's enough to accidentally start a game with a wrong profile logged in or you just borrow the game to a friend etc.

Point is, it's the same amount of people that completed the first mission and got to level 10 in multiplayer. There's no reason to assume that the campaign is more or less relevant than the multiplayer component. Both are important and that's why it's not fair to say that Treyarch is better than Infinity Ward and Sledgehammer, because only MP matters.