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Final-Fan said:
Darwinianevolution said:

Okay, out of the original 12, there are now 6. Half of the players are gone. Yet we are still playing, so that means we have at least one turn to save us. I've read from some of you that there is a possibility of two teams of mafia at the same time. In that case, the game goes either a) 4 town 2 mafia, b) 2 town 2 mafia A and 2 mafia B or c)  4 town 1 mafia A and 1 mafia B. I ignore if a mafia team can be composed of just one player. The fact that there are three deaths per round is a decent indication of that (one lynched, one killed during the day and one during the night). But maybe there is a town with the ability to kill the one doing the extra killing. I've looked for that on the mafia wiki anf found the vigilante role. Considering it mentions that this role makes games faster, that would fit with the theme of this session.

OK, there's playing dumb and there's playing TOO dumb.  We've had games with vigilante in the recent past.  You played in at least one of them, and so did I, together, and there's no pro-town reason to act like it's this totally obscure role you just found out about. 

The way it looks to me right now, for you to be town you'd have to lack two brain cells to rub together.  Last time I gave you a pass on acting this aggressively clueless you were scum.  Would you like to role claim? 

I'm vanilla town.



You know it deserves the GOTY.

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