By using this site, you agree to our Privacy Policy and our Terms of Use. Close
gatito said:
GOWTLOZ said:

Switch has a GPU with 384GFlops in docked mode and 152GFlops in portable compared to XB1 with 1.3TFlops of performance which is a huge difference and it struggles to run even at 900p on XB1. Switch in portable mode is weaker than a PS3. I don't think this game will run on a PS3 and even a more modern architecture wouldn't make it more powerful. Also the PS3 has an incredibly powerful CPU which the Switch doesn't have. I don't think this game will run at 720p on Switch even in docked mode which is what they will want to have atleast for a game releasing now.

I'm sure the power gap is even bigger than GC-PS2 but Capcom still ported Resident Evil 4 even when it ran and looked like crap.

The power difference is way more, its like a generational difference between XB1 and Switch. The PS2 had a 6.2GFlop GPU and GC had a 9.4GFlop GPU. So the GC was 50% more powerful and still RE4 performed way better. XB1 has 1100% more powerful GPU than Switch in portable mode and 350% in docked mode. That's huge enough but because Switch games ahve to run in portable mode the difference is huge. As I said its more comparable to PS3 than XB1 and although it has a more modern architecture and supports UE4 the Switch isn't getting many PS4 and XB1 games. The one that is announced Skyrim that got people all hyped about it is also on PS3 and Xbox 360 which people forget everytime they say that as a sign of good third party support. I would consider it getting good support from Bethesda if it gets Fallout 4 as that would indicate that Switch is capable of running modern games.