By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
Soundwave said:

lol if you're going to say with a straight face there is no influence from the Wii U. 

Mr. Iwata even said when they designing the Wii U they experimented with putting the chip into the controller but it simply wasn't feasible for the time. 

Mr. Miyamoto said without the Wii U they wouldn't have the Switch. 

It's the same idea, it's just fully portable this time instead of semi-portable, and that's due to technology advancing. 

The only really new thing is HD Rumble, which doesn't change game play. 

With the Wii U's key selling points being two-screen-gameplay and asymmetrical multiplayer, and neither of these two being part of the Switch, it's safe to say that Switch is not an extension of the Wii U idea.

Asymetric gameplay was used by how many games on the Wii U really? Like 3? Even EAD didn't really even try this feature much. The main feature really was the ability to switch from TV to off-TV using the tablet pad. 

"Switch" is even the freaking first word in the Wii U unveiling trailer, lol:

https://youtu.be/qhlDHeCT-Q8?t=2m2s

SWITCH from TV to the New Controller

Nintendo knew the Japanese market was going portable only and Wii U was their attempt to hedge against that, the technology at the time only allowed for semi-portability. Switch is just the Wii U concept reversed, instead of a "dummy controller", the hardware is now in the controller and the "console" is now a "dummy dock".