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Kai_Mao said:
KLXVER said:

So skills just mean they can now make a game using the Unreal engine? Indie developers can do that...

This just sets up Nintendo's internal teams to utilize what they've learned with Unreal and Unity and effectively develop games whether in house games or helping with third parties or indies. That way, they don't just have the knowledge of their own engines. Versatility will be key in creating content efficiently. They have more options to operate. It's doesn't sound like a bad thing. This can help save costs and time in development.

How will helping third parties port their games help with Nintendos development time?