RolStoppable said:
Soundwave said:
If it sells half way decent those little indie games are going to be on the system because of simple economics. Those studios are small, they are working to put food on their table (literally), any viable system those games can be on they will be on.
I'm not gonna lose sleep over that or wish that the Switch has to sell some unrealistic super high number to get such little in return from developers. We've gone from having top tier third party games to grovelling for same day releases of indie studio games, sorry but I just can't work up enough "give a fuck" about that. If they want to port those types of games, great, if they don't so be it.
There's a reason too a lot of indie games aren't that great too and that's because if you're really such a hot shot programmer, designer, or artist, odds are you would've been scooped up by a bigger money studio ages ago, talent doesn't float around unnoticed very long in this business, but that's a different point. A lot of these game rely on a quirky art style but really they're 6/10 or 7/10 in actual game play, usually trying to ape (or "pay homage") to much better games made 20-30 years ago.
Like I said largely speaking none of this is worth losing any sleep over. Big whoop if some little "it's a 8-bit game with an emotional story" indie studio doesn't make their game day and date on a Nintendo Switch, who cares.
It's not like games like Splatoon 2 or Mario Odyessy popped out of a vacuum either, these are probably Wii U games that just got moved over to the Switch, which is a system as a Nintendo you were going to have to buy eventually no matter what ... now you can just play these games on better hardware and play them portably instead of them being stuck on the Wii U.
Again, how is this worse for you as a Nintendo hardware buyer? Nintendo just makes games continously, if they miss one hardware platform they just move on to the next system, so the "death" of any Nintendo hardware is never really a big deal, it just means usually that a game project moves on to the next hardware and is usually better for it. To be honest I'd take Splatoon or Mario Kart 8 or Mario 3D World or DKC: Tropical Freeze over anything on the Wii not named Mario Galaxy but that's just me. Plenty of Nintendo's best games ever have been on their lower selling systems.
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I've answered your questions in a concise and understandable manner plenty of times already. To be honest, I only do it for personal amusement because I know that you will write a lot in response while your rebuttals will continue to beat around the bush or try to deflect.
The better indie game developers are commonly people who aren't interested in AAA development (many of them left big studios) because AAA development is for the most part about packaging 4/10 or 5/10 gameplay in a pretty coat.
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No usually those indie studios are maybe 1-2 guys who are burnt out of AAA development, but the dirty little secret they don't tell you is that a lot of their programming/design/art staff is filled up with relative novices or lower end employees.
Why would a top flight programmer or designer or artist work for your little dinky studio for 1/4 the salary? In most cases they don't. It's also why a lot of these studios flounder without the proper guidance of a larger studio with a larger budget, like the Retro guys who left Retro because they were tired of working on Metroid games, well they've produced jack shit since then.
Indie studios are overrated IMO, they have quirky high concepts and fun art styles, yes, but when you break down the game play/design aspects of many of these games it's clear they are really more realistically amateur games. The real top talent works for the real top studios because people kinda like getting paid what they are worth in any profession (and if they don't there's usually a wife or young child at home that has a way of bringing priorities into focus pretty damn fast).
Either way it's neither here nor there, the Switch will get plenty of indie games, more than probably anyone can play in one life time, just because those games are ported to every viable platform under the sun. PC, PS4, XB1, Switch will all get those same games. It's not worth losing sleep over any of that, like oh noez maybe we won't get Super Meat Boy, how will we ever survive with just Mario (and Kirby and Donkey Kong and Yoshi). Most of these indie devs just want to make Nintendo style knock off games, except Nintendo does that better than them in almost every case.