RolStoppable said:
I think the key point to take away from this thread is that Soundwave wants AAA third party support on a Nintendo console, so a short lifecycle for Switch is preferable as that would speed up the possibility to fulfill the wishful thinking. A failure of Switch (which sales of 40-50m would be) would also strengthen the argument that Nintendo should go after AAA third party support with their next system. In that sense, a successful Switch is really the worst thing that could happen. For Soundwave, that is. |
No basically this thread is saying AAA support is never coming to Nintendo consoles ever anyway, so who cares about what the sales are.
As long as they're good enough for Nintendo to make a decent profit, what benefit is there really from the POV of a Nintendo fan to "market success".
The whole song and dance we were sold here was that more sales = better support = better software library. Well that's never going to happen likely ever, as you yourself are so keen to point out.
In that case, why the fuck should I give a shit really?
I get to play Zelda in 900p and portably this March instead of it being suck on the Wii U in 720p and confined only to my living room. That's a win for me and most Nintendo fans really.
The arguement then becomes "well you should feel bad because Nintendo isn't making enough money", well looking at their recent financials, they seem to have no problem making plenty of money anyway, and now with mobile here they'll make a lot. So really I don't see why we as Nintendo fans should care so much about this. It's not as if Nintendo shares any of that money with us anyway. As long as they're making a healthy amount of money, I really could care less if it's the "maximum" amount.
It doesn't change my enjoyment of the games.







