fatslob-:O said:
It really does make a difference to end user experience! If the switch sells worse than the WII U then 3rd party japanese game developers don't have a reason to make Switch games anymore since the Install base is too small. If the Switch sells just as good as the WII then not only are other japanese game developers on board but even 3rd party developers from all over the world would be interested enough to make a specialized versions of the game for the Switch and if not they can at least consider porting last gen games to it ... Sales do translate to user experience and it affects how Nintendo will also support it's system as well! (You can see this with Nintendo giving the 3DS a higher priority than the WII U.) |
I said operating under the assumption that it doesn't sell *that* low, no Nintendo portable (truly portable) has sold that low, if Switch goes too low, Nintendo will just drop the price and redesign it in a smaller form factor in a year or so and just go from there.
Nintendo's support for Wii U vs. 3DS is not that far off, I'd take Splatoon, Mario Kart 8, Mario 3D World, Pikmin 3, DKC: Tropical Freeze, and Bayonetta 2 over their 3DS output this gen, in any case this is a non-issue now that Nintendo has effectively unified both sides. So again it doesn't matter from this POV.
"Specialized" versions of games don't sell very well. Lets be honest too, what "big" games did the Wii really land that it wouldn't have gotten otherwise had it sold 40-50 million instead of 100 million? Maybe Monster Hunter Tri? There's probably only a handful of really notable games that it got because it sold way above what anyone expected, but it's not like it magically got Resident Evil 5 or GTA3 or something.







