spemanig said:
See, there's a problem with reductive arguments like that. 3DS didn't sell poorly because it was too expensive, it sold poorly because it had a really bad library for its first 8 month. If the 3DS's first 9 months looked like the Switch's, it would have sold fine at $250. It's also not a handheld, it's a tabletop console, so it has completely different pricing expectations. What if offers is home console games with flexibility to play off the TV, and a steady cadence of blockbuster 1st party exclusive games throughout the year, something both the 3DS and Wii U lacked. $300 is fine for that. You're undervaluing the tech and value proposition on display. The mass market won't. |
When 3DS's price was cut from $250 to $170, its sales spiked by 260%. Clearly the price tag was a deal breaker for a lot of people.
And I'm not seeing this "steady cadence of first party blockbuster exlcusives", so far it has what, Zelda, Mario, Splatoon 2, all major blockbusters to be sure, but that's three for the whole year.








