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bonzobanana said:
curl-6 said:

This is Wipeout HD:

This is FAST RMX

Graphically, there's no context, FAST RMX is lightyears beyond Wipeout.

Hardly the most flattering of images for wipeout. I did link 2 videos of both games so people could get a general look at how courses compare. 

This is from a replay but does show wipeout off better.

http://simoncpage.co.uk/blog/wp-content/uploads/2008/09/wohd_20080926_205117.jpg

PS3 wipeout is incredibly detailed when you get close to the craft and as I said there is more happening in the race world as well. I certainly don't see outclassed at all by Fast RMX. However I won't pass final judgement until we get more details and have seen some reviews. Fast Racing Neo was pretty rough in places and used a lot of cheating and lets just see how the Switch version compares in its final form. We may be comparing a actual retail game (ps3) with a higher spec dev kit game (Switch).

Also none of the ps3 wipeout videos seem to show the sharpness because Wipeout is so old that some of the captures are probably using consumer grade equipment less than 1080p but I think there is a screengrab at full quality when doing replays from the ps3 itself.

I tried to find a Fast RMX image without the horrible motion blurring effect which seems to be on most of the time apart from when the race is starting and this is the best I could come up with. It does follow the Wipeout design philosophy of a very detailed race vehicle which I guess is where the player's focus will be and its direct surroundings.

That FRMX pic is a heavily compressed capture from a youtube video, you can make any game look bad that way.

Aside from its resolution, Wipeout HD is not even graphically advanced by PS3 standards. Set it to 720p and it would look like a PS3/360 launch title.

Wipeout is using 2008 era tech while FRMX is using techniques not widely seen prior to the launch of PS4/Xbox One, like PBR. Technologically, the gulf between them is massive in FRMX's favour.  It's practically a generational divide.

And using Gigaflops as a power metric is virtually pointless in this context. Not only are we comparing two different architectures, but we're also comparing 2006 chips to 2015 chips.