By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ps4tw said:
bdbdbd said:

Not necessarily. Dedicated devices would actually make them more money. I was meaning that the unified platform may not be their final solution, as it depends largely on the competition on the market. If there's no real competition to worry about, separate platforms would be more profitable, as lots of people would buy both devices.

But where's the contradiction? Where did Reggie say casual gamers didn't play CoD? They play CoD and not Bioshock because CoD is popular while Bioshock isn't. And even then, Reggie said nothing about casual gamers not playing Bioshock either.

So, what the health system is like and how does it change the gameplay? You're still not telling me.

" In the real world, games like CoD and FIFA are the prime examples of games that casual gamers buy"

Apparently, according to Reggie, CoD isn't a game for casual players, because if it was, surely him saying "we've got great content for more casual players" wouldn't hold true?

How does the health system change the gameplay? Seriously? You're being serious?

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAA

I think I've found the problem! Clearly you've never played an FPS before!

 


I have played plenty of FPS'. You just don't seem to  answer my question how health packs  make the gameplay any different?  

Where did Reggie say casual gamers  do not play those games? Nowhere. You just  keep ranting the same thing over and over again without proving any evidence to your claims. 

zorg1000 said:
bdbdbd said:

Not necessarily. Dedicated devices would actually make them more money. I was meaning that the unified platform may not be their final solution, as it depends largely on the competition on the market. If there's no real competition to worry about, separate platforms would be more profitable, as lots of people would buy both devices.

Possibly, although going from a unified ecosystem to seperate ecosystems just seems backwards to me as they would be going from consolidated userbase and development support to segregated userbase and development support.

I mean the problem with the ecosystem is that essentially you need to compete everything available on the system. If you don't kill your old ecosystem, someone else will, or the ecosystem kills you. Let's go back to circa 2010, remember all the success stories on mobile games digital market? How many success stories you get to read today?  You don't, because the market is flooded with software that you need to compete against. Even the DS had this problem when the games neede to fight for shelf space.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.