Barkley said:
There's nothing wrong with having these features, it's just the way they push them. Having a better more accurate rumble, that's great. But they develop software that are basically tech demo's like 1-2-Switch to justify it and take it to the extreme. They try and make a bigger deal out of it all then it needs to be. They'll make one or two games that force it in to say it was a worthwhile addition, then carry on and make games like normal. They create software to justify their innovations existing when they should just be creating the best games they can with what they have. |
I agree. Mandatory touchscreen-inputs in some DS games, mandatory six-axis-sequences in early PS3 games, mandatory use of the touchpad on the back of the Vita in a few games, asynchronous gameplay in a few WiiU games... and after a few of these games business as usual with "normal" controls.









