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Pyro as Bill said:
bdbdbd said:

There's no D-pad.  This. No speaker either I don't think. Not a biggie and makes sense.

IR pointer isn't a pointer, but a camera in the controller. Basically all you'd need is some sort of reference frame on the TV and the joycon camera would work just like the Wii Remote camera. Buttn placement might not be that good, though.

It's still an ir camera though isn't it? So it would need an IR reference (sensor bar)? It's in the bottom of the R joycon too which would make it the top of the L-joycon when pointed at TV. I hope there's not much difference in feel because I don't want a left handed 'pointer'.

I forgot all about the speaker.

I believe it is an IR camera. It depends on what the camera can read on the screen. Basically your code could have something like borders or some hidden blocks in the picture the camera can read. We know it detects shapes and distance, so it's apparently emitting the IR light by itself. The biggest problem I see with the pointer is, the retarded button layout. Wii Remote had A to jump and B to shoot, while the joycon in practise has only SL as a practically available button for jumping and shooting.



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