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fatslob-:O said:
curl-6 said:

Even on Wii U though they omitted AA completely in some games, despite other titles showing the system could handle various AA methods just fine.

AA is not free, not even the post process types ... 

Do you know the specific numbers for how much each game spend a portion of their frame times with AA enabled ? 

I never said it was free, but considering how cheap the post-process stuff can be, and the fact that most Wii U games used at least some kind of AA, it seems weird to omit it for some games. I mean, even if you have to slightly cut back in other areas, going without AA in a 720p game isn't a good look.