IsawYoshi said:
Luke888 said:
as spemanig brought up in the OP Nintendo asked Aonuma to work on a new IP and he said that if he had the opportunity to work on a new IP that wasn't Zelda he would have loved to make a game about a thief (likely as a contrast to Zelda which revolves around a hero).
As for making new studios you have to keep in mind that it takes a lot of money, especially in the west (reports say that Retro is the most expensive studio for Nintendo) and Nintendo likely is playing it safe since they're coming from the Wii U, they can't simply buy CD Projekt Red, Naughty Dog and open 5 new other teams of similar quality so that each one of them can work on an established IP/new game
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Buying is expensive yes, which is why I would suggest that they start up the studios from scratch. Very much the same way that retro was made. Although it may be more expensive I still think that an increased install base would be worth it. Not to mention that the games could make the studios worth it themselves.
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They should have bought studios during the Wii-DS era, when they had money and a massive userbase. How easy could have been to put those new devs to work on A-AA games for the Wii-DS while getting experience, so when the WiiU-3DS came out, they had enough manpower to try and close the software droughts?