Insidb said:
The market rejected the WiiU, largely due to a lack of third-party support (due to a lack of power). Developers are already saying the same thing about the Switch, and that should concern any Nintendo fan. Mechanically speaking, the Switch has a portability advantage, but the market has shown signs of significant contraction. Coupled with the high price point, relative to its peers, diminishes the value proposition of that advantage. When the PS5/X2 launch, they'll be imporving upon more powerful home consoles. Switch's only headstart will come in the form of its portability, which may ultimately mean nothing. The Switch really does repeat what the Wii did: and underpowered system that hopes to capitalize on pseudo-novel functionality. |
Firstly, there was 3rd party support when it launched. Secondly, see the double standards: first you say Wii U failed because of the lack of third party support, but the huge 3rd party support Wii had, you diss completely. Every argument you're making there is proven false by history.
Like Einstein said: insanity is doing the same thing over and expecting different results.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.