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Ck1x said:
maxleresistant said:
let's forget about
-the weaker CPU
-the Ram being slower and half what the one has
-the fact that a game needs to be able to run in portable mode first, meaning that the real bottlenecks are in the handheld mode. So all we can expect, is a difference in resolution or FPS, but that won't bring the power needed to run for example ME andromeda at 720p 30fps, not without some serious downgrades


I would add that if the dock mode was that much powerful, Splatoon 2 or Zelda would run at 1080p easily. But they aren't.

Funny that you should say this because after watching many YouTuber's videos on the NYC Switch event, most if not all off the ones I've seen stated that BoTW seemed to run even better in handheld mode. Also we now know from Aonuma's interview with Eurogamer that BoTW was only decided to come to the Switch last April, which really makes this game nothing more than a WiiU port.

It's not in anyway indicative of what actual games created for the Switch from the ground up will look or run like overall. Plus there's a quote from a Nintendo rep that they are still targeting 1080p for the docked launch of Zelda. As far as the CPU being weaker than the XbOne, enough people on NeoGaf have done breakdowns of showing how Arm cpu's can compete with the Jaguar setup in the XbOne and PS4.

Nobody said it BOTW runs better, they said the game is more beautiful on the screen rather than the TV, because the small size of the screens helps hiding problems like the lack of Anti Aliasing. Also it's always more impressive to see the same game run on a handheld, it's kind of a Wow Factor, the Switch is the most powerful handheld ever made, so of course people are impressed to see a true home console Zelda run on a handheld.

What you call a "rep" is a dude that is hired from agencies to be at events and great and host, they know pratically nothing besides their personnal knowledge and what Nintendo told them before the event. Nintendo never confirmed the 1080p. 

And finally, no, the Arm Cpu can't compete, not without a proper cooling, this is a handheld, it's small, the cooling fan is small too. Yes on paper the cpu cool compete, if the Switch was a normal console, it the components were in something the size and shape of a WiiU, with a proper powersource, they could draw a lot more power from the components. But it's not the case.

So again, go back to earth, Switch is underpowered as a home system. It's the reality. There is nothing more to say about it.