| maxleresistant said: let's forget about -the weaker CPU -the Ram being slower and half what the one has -the fact that a game needs to be able to run in portable mode first, meaning that the real bottlenecks are in the handheld mode. So all we can expect, is a difference in resolution or FPS, but that won't bring the power needed to run for example ME andromeda at 720p 30fps, not without some serious downgrades I would add that if the dock mode was that much powerful, Splatoon 2 or Zelda would run at 1080p easily. But they aren't. |
Funny that you should say this because after watching many YouTuber's videos on the NYC Switch event, most if not all off the ones I've seen stated that BoTW seemed to run even better in handheld mode. Also we now know from Aonuma's interview with Eurogamer that BoTW was only decided to come to the Switch last April, which really makes this game nothing more than a WiiU port.
It's not in anyway indicative of what actual games created for the Switch from the ground up will look or run like overall. Plus there's a quote from a Nintendo rep that they are still targeting 1080p for the docked launch of Zelda. As far as the CPU being weaker than the XbOne, enough people on NeoGaf have done breakdowns of showing how Arm cpu's can compete with the Jaguar setup in the XbOne and PS4.







