Bandorr said:
Portability is a great feature. It can't compete with power though. Not in this case. If the console is not powerful enough to get certain games - portability will not fix that. Portability will make some games better (like say Disgaea 5) but it won't add more games. Thus you can't use portability as a feature to off set power. They are two different features. Neither can offset the other. |
I think that the Switch's price tag will adjust to be lower faster than the Wii U, so maybe that's why I don't see this as much of an issue as you do.
I'm also sure you know that there's a price to making something portable and not just what does it add to a game. It's cheaper to make something more powerful if you can make it bigger and less portable.








