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fleischr said:
Ganoncrotch said:
Massive flaw with the OP, you state PC requirements and say how will a console match those to run the game.

Google the mini requirements of GTA5 on the PC, Google the specs of the X360, that game should never run on that hardware.

What will be a perfect benchmark really when the machine launches is how it runs a game which has obviously been given a lot of time porting over to the switch and that we know exactly how it runs on a number of configurations and that is The Elder Scrolls Skyrim, people will know immediately the power of the system based on exactly which effects make it into the switch version and exactly how well the machine can reproduce them in portable and docked mode.

GPUs listed in specs are comparable to what's in PS4/X1.

PS4/X1 being x86 make the PC specs more relevant. Closer to an apples to apples comparison.

360 was a powerpc architecture. More of an apples to oranges comparison.

The GTAV min specs on the PC requires 8GB of RAM and a Graphics card with 2GB of video memory... The MINIMUM specs.

Honestly trying to say that the difference in architechure between PowerPC and x86 will negate the 20x difference between the RAM requirements alone between what the X360 has and what the PC version required is just insane. Like... the X360 has 512MB total memory, Video and System, on paper it should never run GTAV, and it does, very well too.

Not to mention exactly how many frames per minute you would get running the PC version of GTAV on a PC with a Radeon X1800 graphics card in it. Again, no change of architecture changes that effectively ancient thing inside the X360 into the 2GB GTX660 which is the Min req for GTAV on PC.

You're saying that spec comparisons from older gen consoles can't be made to the PC because of differences between the systems, that is true, but it is still true even if they are all using X86, even down to the simple fact that you have a single closed hardware to work with in optimization, that can never be done on the PC, hence why you get massive spec requirements to insure that a game will boot.



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