DanneSandin said:
The WiiU sold out in the beginning as well, but after all the super hard core Nintendo fans got their console, sales died down, and never really picked up again. So that's a faulty metric to discern how the masses recieved the Switch. I highly doubt that there will be a lot of none-Nintendo core fans getting the Switch the first week or two, after that, we'll see what the masses thinks of the Switch, if they even knows it exists. I think that half the Nintendo fans are loving the Switch, and have pre-ordered it, and the other half is bitching about it, but half of those still have pre-ordered it as well. Who knows why Nintendo is doing what they're doing? I'm not even sure Nintendo nows half the time. They've shown time and time again that they're not interested in delivering services that most people take for granted these days. I'm making assumtions because Nintendo refused to address them, so it's only natural that we try to fill in the blanks. The ironic thing is, that you made an assumption in that last sentence. I'm probably going to buy the Switch one day, but as it is right now, there's still a lot of unknown factors left. |
I have to agree with you here, leaving even well informed gamers such as ourselves to speculate and make assumptions only 1 1/2 months before actual release is ridiculous. These things need to be addressed quickly and promptly. The Xbox brand was damaged heavily by the ridiculous DRM decisions, MS backed out of these pretty quickly and certainly a long time before launch, but the damage was done. Same with mandatory Kinect, which I said from the beginning was a mistake. First impressions matter a whole lot in entertainment products, and if this thing is off to a slow start, there's little reason to think that it'll suddenly start flying once small adjustments are made. The market has become fast-paced, demanding and savage. And there's just as little reason to think that a decent debut due to pre-orders means anything in the long run, even the Wii U had a decent first week when it launched and even sold okay numbers in that first holiday window.
Pre-orders are not a good measure of actual, sustainable sales, nor is selling out in certain retailers and channels. PSVR has been sold out almost since release, does that mean it will sell like gangbusters from here on out? Of course not. Heck; the Wii U has been sold out on a few occassions as well.
Both the doom squad and the euphoria team need to take a couple of steps back and breathe slowly and lower their pulse a little until we know even more (which it's high time for, so many unanswered questions only a few weeks before launch is unacceptable). The presentation may have won over the die-hard's, but to think that the majority of gamers, not to mention "casuals", are terribly excited at this point is completely unfounded. Even the ones praising it are citing the same issues, these being price and support, first and foremost, so to think that these issues won't cause any problems is downright ludicrous at this point.







