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Veknoid_Outcast said:
bunchanumbers said:

Its not about selling power. Its about showing fans that Nintendo is serious about making quality games and not just the annual franchises and the same old.

OK, but your original post seemed to suggest that Nintendo, by ignoring Metroid, was ignoring a large number of sales. I think the highest-selling Metroid game failed to clear 3 million units sold. 

What annual franchises? We got a Zelda game in 2011, 2013, and now 2017. Smash Bros. in 2001, 2008, and 2014. Mario Kart in 2005, 2008, 2011, 2014, and now 2017. Animal Crossing in 2005, 2008, 2013, and, in 2015, a couple spin-offs. 

Same old? What about Splatoon, which cleared 4 million units sold? Mario Maker? Code Name: S.T.E.A.M.? What about Arms, which will arrive on Switch shortly?

Nintendo's first party includes racers, fighters, sims, strategy games, action-adventure games, platformers, lots of RPGs, puzzle games, party games, shooters, and sports games.

What exactly are you looking for?

No. Its Nintendo ignoring a dedicated fanbase. Sure it might not sell a million but by ignoring the fanbase there is no chance at that fanbase growing. Look at Fire Emblem. Pathetic sales for years but finaly started coming around. Final Fantasy didn't start getting big until 6. By not keeping the franchise going it is effectively killing any chance at the game catching on later and that is a shame.