bigtakilla said:
See Tokyo Mirage Sessions, Tales Of, half the Vita library of jrpgs, new Fire Emblem. |
Tales of hasn't been cell-shaded since Tales of Vesperia, which was the game I was talking about with the 9 years comment. None of the Vita RPGs that are cell-shaded (plenty of beautiful 2D or top down ones) that the scope of Xenoblade 2 or Tales of Vesperia. By new Fire Emblem, you're referring to FE Warriors? The normal FE games are low budget SRPG that isn't close in scope.
Tokyo Mirage Sessions is a good comparison, but again, it's a lot of static environments and empty dungeons. The art style helps pretty up what would be a ugly game.
Games with this art style hold up over time. Dragon Quest 8 is still a pretty game and will continue to age well. I don't see how something so uncommon can be called generic unless you're just referring to character design.







