Einsam_Delphin said:
They've been holding back for over two years now. At some point you have to announce stuff, and now was a crucial time, moreso than any other point in the year. Waiting til after Switch sales start falling off isn't smart, certainly wasn't for Wii U. |
But you need to consider that E3 is a bit more than 3 months away from the launch, and they also need to make a big splasch in it.So holding its big guns for it, announcing two or three big games for 2017/early 2018(first party games) there, is also smart.
As I said, they should have announced a bit more games, but the selection was very good.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







