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Einsam_Delphin said:
Nautilus said:

On their defence, they need to have games to announce throught the year.So holding things back is smart.Having said that, this presentation could have used 2 more Nintendo games.

They've been holding back for over two years now. At some point you have to announce stuff, and now was a crucial time, moreso than any other point in the year. Waiting til after Switch sales start falling off isn't smart, certainly wasn't for Wii U.

But you need to consider that E3 is a bit more than 3 months away from the launch, and they also need to make a big splasch in it.So holding its big guns for it, announcing two or three big games for 2017/early 2018(first party games) there, is also smart.

 

As I said, they should have announced a bit more games, but the selection was very good.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1