The reason new games on new consoles generally look better is because the new console has a huge performance advantage and the devs just through extra things in until the machine chokes. Refinement usually games later in the cycle. The reason there is no huge gap IQ wise is because Nintendo went with w hybrid strategy, constructing the leap in raw performance. Add the higher resolution, fps and some extra's and there is not much left to throw at the switch before it chokes. Not to mention a lot of these games started out on Wii U and see essentially ported over to switch.
Why they don't still include Wii U versions then? Well for one, the install base isn't that big so they would probably lose a lot of money on those projects. Second, they can't reduce Wii U price a lot without investing a ton of money to make it cheaper to produce. So I get it. Wii U is just end of life. Nothing much more to it really. If you like that or agree with the strategy doesn't change that.







