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L_ said:
mutantsushi said:
People paying for Playstation and Xbox online doesn't imply they will for Switch.
Nobody think Switch will ever have the broad library of multiplayer games, it just doesn't compete.
Nintendo works well as casual and 2nd console, but asking to pay to use that online is bigger deal.
Nintendo just doesn't have a large audience outside of casual and 2nd console scenarios.
If they aren't truly competing with Sony and MS they can't expect to enact the same policies.
Honestly I see this as either Nintendo willingly not targetting audience beyond hardcore Wii U/3DS,
or being oblivious to reality because this policy and the whole console and pricing etc will result in that.

I mean there are many games just from Nintendo are best when online, Smash, Splatoon, Pokemon, Mario Kart to name a few and these games cover a large percentage of the Nintendo install base.

Sure, I'm not saying there isn't some Nintendo audience that isn't down for that.
But as my post focused on, there is casual and 2nd console market for which paid online is more of an issue.
Casuals because it's extra persistent costs when they aren't necessarily dedicated to large game library,
and 2nd console potential customers because they are already paying another paid online fee for main console.
Same as why people are not inclined to pay to subscribe to multiple video streaming services.
Sure some do, but most people will choose the one that hits the majority of what they want and leave it at that.
Like I said, it's not that there isn't some audience that will go for this, but that Nintendo is limiting themselves from other sectors.
And casuals and 2nd console types together comprise a very large market compared to say, Wii U base, right?
If people were expecting Nintendo to do better performance than WiiU+3DS, this doesn't seem good strategy for that.