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specialk said:

The stuff about an addition million unit order is conjecture and I think misrepresents what's in the actual press releases. Read for yoursef:

Press release 1

Press release 2

So on December 1, SE says that (Shipments + Digital Sales) has passed 5 million. 

On January 9, they say that (Shipments + Digital Sales) have passed 6 million.

It's possible that 40 days of digital sales is driving the growth while just seeing a marginal increse in new shipments. 

Honestly it's hard for me to believe that a game that has fluctuated between $35 and $50 new on Amazon and other retailers since a week after launch, and that GameStop was aggressively offering trade in bonuses for, is just burning through shipments. My gut (and brain) still says that it is a lukewarm reviewed JRPG released in 2016. 

You realize this is contradictory? Why would digital sales be the main driver if retail price drops have been normal? They get a much better deal at retail than PSN, so why PSN be driving sales so much more than retailers? I don't feel like this game is any more weighted one way towards digital than any other. The price cutting on FF15 has literally been no different than every single other AAA release this year.



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