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bdbdbd said:

*Your post has really big text for some reason*

 

Yeah I bet it would help if I didn't make valid points lolz!

Start and Select are pretty much never used for actions, which is good because those buttons are usually gimped, small and out of place, but you know whatever, I'll just drop the buttons point so that maybe you'll stop dodging the lack of a second screen. Also, bar single joycon, all Switch control set-ups have the same inputs as the gamepad, minus the screen of course. I'm also not sure why you keep bringing up the Switch when I'm talking about Splatoon on Wii U and why Wiimotes don't work for it.

I never said anything about recalibration...

Having slightly faster aiming doesn't outweigh having significantly slower turning, because it means whenever an enemy is West East or South of you, you'll likely be dead before you can even turn to face them, or they'll just keep maneuvering outside of your view. The game is too fast paced for such controls to be viable.

I'm still gonna believe it's cause they know it wouldn't work and were just too lazy to explain exactly why. :L