JRPGfan said:
It started with Nintendo. They choose not to use CDs, back when disc space was a issue. As time went on, and it just became normal that nintendo systems lacked 3rd party, most users adopted a "screw them" mentality, and just support nintendo games. Often a 2nd to own console, where you dont buy 3rd party on it. Now its no longer Nintendo at fault, its the conditioned consumers too.
The only way out of the hole, would be to do a traditional console, like a PS4 that was on the same level as the then current PS/XB, and not be released 4years or so after them. |
Disc space wasn't an issue, as the compression methods Nintendo used allowed roughly a CD to be fitted on a cartridge. The problem was the cost of a cartridge and therefore higher risk to publish a game. If a CD cost around 10c to press, cartridge was 5$ a piece. The N64DD was released so that the costs of a medium could be reduced - the magnetic disk was cheap in relation.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







