Mystat said:
 Because you said "the misinformation on this post is mindblowing, first the tegra is the best mobile chip out there," A iPhone 7 is actually 220 $ to manufacture (http://www.telegraph.co.uk/technology/2016/09/23/apples-iphone-7-costs-just-220-to-make/) The Apple A9X Chip (that outperforms the Tegra x1 in every benchmark with significant less enegery consumption) is ~40$ to make (http://www.fool.com/investing/general/2015/12/02/how-much-does-the-apple-a9x-cost-to-make.aspx) Others then iPhones, consoles are often sold at almost non profit at launch: (https://www.engadget.com/2013/11/19/ps4-costs-381-to-make-according-to-hardware-teardown/) So iPad Pro level of performance is easily achievable at reasonable costs for a console. Please educate yourself before claiming "the misinformation on this post is mindblowing". |
One particular reason why A9X is so cheap to make, are manufacturing contracts for huge number of identical chips. Secondly, we're likely talking about cost range that's half of the A9X. Were talking about a 250€ device, that's most likely more complex hardware than the tablets and smartphones.
What's most important, isn't if Ipad Pro level of performance is achievable and to what price, but how long the performance can be attained. When you have general purpose devices like smartphones and tablets, they need the maximum performance only momentarily, whereas games consoles are supposed to be used at maximum performance the whole time they're used. This is why undocking is supposed to drop the clockspeed to a half. The top performance not only drains the battery, but also overheating the battery has huge effect on it's performance - and eventually it's lifetime.
I don't see what PS4 costs have to do with the topic?
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







