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GoOnKid said:
Soundwave said:

COD and Assassin's Creed were not "many months" old when released on Wii U. So that who line of reasoning doesn't fly. 

PS3/360 versions have variations between them too, it didn't stop them from selling on either platform. 

Nintendo hasn't had a game that's been tailored to the college age/teenager demographic and sold multiple millions of copies since like GoldenEye .... which is 20 years old this year. Sony/MS get a game like that every 3-4 months. 

This demographic would never buy a Nintendo system for such games because Nintendo's image doesn't match with the most important desire this demgraphic feels which is being cool and adult. Besides, Nintendo doesn't even want to chase this demographic.

Partly yes and no. The NES, SNES, even the N64 had success with wider demographics beyond just the "family market". GameCube is where it starts to fall apart, partly because Nintendo allows yet another competitor (Microsoft) to just show up and walk all over them. 

Case in point, before XBox Nintendo was known as THE system to get for First Person Shooters. Think about that for a second, such a thought would be absurd today. 

Nintendo constantly has let Sony/MS walk onto their turf and take away genres they used to be known for .... Japanese RPGs, fighting games, FPS are all genres that had their first huge successes on Nintendo consoles, and Nintendo allowed the audiences for all these games to go elsewhere. 

They should have been far more proactive, how there wasn't an emergency meeting during the N64's development circa 1994/1995 to say "we need to accept some type of CD-ROM because we're losing all our developers" is to this day still mind boggling in its utter and sheer incompetence.