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bdbdbd said:
GoOnKid said:

Ahh alright, thanks for the reminder. Now that you mention it, there were some voices like yours. Too bad, it's worth it. Motion controls are much faster and more precise once you got the hang of them.

No it isn't. The motion controls are far from being more precise and faster, pointer is the best method there is. I've played a fair share on both methods (not Splatoon with pointer, of course). The fastest motion control setting is bearable, but you should be able to set the sensitivity to something like 10 times the current highest setting, so you could control the game with slight wrist movement - like you could with the Wii Remote.

I have to agree GhaudePhaede, if you don't already prefer dual analog or care about the motion control, it's not really worth it. The online play isn't done properly and you're limited just to two stages at a time (you cant even vote for).

 

Highly disagree, Splatoon's amazing gameplay, the most important thing, makes it well worth using a control scheme you already know how to use and actively use in 90% of games you play. Demanding/expecting games use the system's non-primary control scheme is silly in it of itself, but Wiimote controls psychically wouldn't even work in this game, not well anyway. Not enough inputs even without counting the second screen functionality, and how would turning work besides being awkwardly slow, a complete no no for a fastpaced game. For this type of game, wiimote controls would actually be the worst method as there's a lot more to it than simply aiming.