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Faelco said:
Slimebeast said:

On mobile you don't have good controls, so yes it's inherently shit for the majority of games.

But part of the traditional market don't mind bad controls, so for these people the convenience of mobile will be more important and it's these people that have migrated from dedicated consoles to mobile games. That's part of why mobile is increasing and consoles market has decreaset in recent years. But the majority of console gamers won't go over to mobile games.

And then of course you have all these casuals that had never touched a video game before, who were introduced to Candy Crush and Clash of the Clans and so on. These people are probably 90% of the mobile market now.

All in all, in my eyes the enormous growth of mobile doesn't mean that there is quality.

You can find quality titles on mobile, obviously. As an example, did you forget that a lot of of the old Final Fantasy games are on mobile? Does it mean they were shitty games? If you can put Final Fantasy games on mobile, you can easily create new mobile games close to them.

Hardcore gamers won't go mobile only, but if you consider the number of mobile games in Japan, the quality of some of them and the market/demography changes, it seems normal to at least play a bit on mobile, and keep your console for "more complex" games. But the "consoles=real/good games, mobile=casual/shit games" is becoming more and more wrong (and it's been wrong for a while now already).

The game itself can be extremely good, like say when it's a port, but it turns out shit because of the shitty controls in most cases.