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Soundwave said:
RolStoppable said:

Switch is going to be used like a home console by plenty of people, so the tie ratio won't be an issue. It's going to be comfortably above handhelds.

If by pleny of people you mean the same people who bought a Wii U, sure (minus that chunk of Wii U buyers who were so upset with Nintendo over the system that they won't be coming back, which I'd say is probably a 20%-30% chunk of that).  

As a home console, it's functionality is fairly poor and it doesn't have the price benefit either, PS4/XB1 will be $250, maybe even $199.99 by next year with thousands of games available, I don't really think the same sales pitch of "well we got Mario and Zelda" is going to seriously be a game changer in that sense. 

Switch is going to need to hold that 3DS base, and even that I think Nintendo is in for a tough challenge there. 

There's no Wiimote miracle coming to bail out the fact that it's a fairly mediocre proposition console wise, terrific Nintendo games notwithstanding but every Nintendo console has terrific Nintendo games. 

finally someone that applies logical thinking to the Switch.

People's arguments that the Switch will sell like hotcakes because "it's amazing because it's both a handheld and a portable and a hybrid", so switch sales=3ds sales+WiiUsales+hybridsales" , and "it will have mario zelda, pokemon etc"...

Like you I don't see it at all, putting both market onto one device's shoulders. Putting it up against  everything else (mobile, PC, xbox, playstation) is a risky proposition

I believed in the "hybride" ecosystem, with two devices completing each other, one being a powerful home console and the other being a handheld, sharing games, OS, architecture. 

But one handheld that you plugged into a TV, and that you label a home console and therefore make it underpowered in front of the Xbox and PS4... I can't believe that this is Nintendo end strategy.

The more time pass the more I think they have something else brewing in their R&D department, maybe a device more in line with the mobile market.