alright...
so while it seemed like you were claiming a two-console strategy could just as well implement their unified game library strategy (just with better performance)
in all honesty you aren't trying to assess a better implementation of that strategy, you oppose the strategy to begin with. got it.
re: ergonomics, while of course i will have to get my hands on one to truly assess it, i stand by my take,
1) you are forced to either hold the entire device assymetrically or else torque your thumb uncomfortably far down,
2) the buttons cannot be in neutral easy position at same time as joystick, unlike proper controller which balances hand posture.
i could care less about "dog face" controller adapter thing because whenever you would use that, you can use "Pro" controller
but the handheld controller setup itself seems extremely un-ergonomic for extended portable game play.
I suppose one could attach an ergonomic hand grip to adjust the hand position so it better works out like normal controller ergonomics. But it's pretty clear there is a reason why normal console controllers DON'T take the over-simplified, non-ergonomic approach that the Switch portable layout does. If they had gone with symmetrical layout, it would have improved ergonomics immensely IMHO.







