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zorg1000 said:
maxleresistant said:
Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming.

To me the Switch is trying too much to please everybody, but it won t please anyone (besides those who anyway would have been pleased by anything Nintendo makes).

And that decision of having only one device instead of two?
They should have gone with two devices, one portable, one for the TV, both built on the same technology but the home one being way more powerful. Have a shared library of games.
Now anyway the developpers will have to build 2 versions of their games for their games since the docked and handheld are so different in processing power, but both are really underpowered anyway.

You really contradicted yourself there at the end.

They should have gone with two devices, one portable, one for the TV with alot more power.

Now developers will have to build 2 versions of their games since the docked and handheld are so different in power.

Whats the difference?

If you quote me, quote me right. I said "now ANYWAY developers"

It means that the point of having one system to be a handheld and a home system was to have to develop only one version of the game. Ok? Well they went with one system with two really different power mode. So different we now know that if the developpers wants to make full use of the dock mode they ll have to do a lot of extra work.

Basically, the result would have been the same with 2 separate devices but with an even better gpu in the home system. Still extra work to release it on both, but at least the home console as a chance of being competitive against the ps4 and one.

The consumer get the choice of buying the switch handheld or the switch console or both, you throw away the joycons, give people controllers that works on both, reduce product costs on the handheld, now you have 2 revenue streams that completes each others instead of one.