spemanig said:
Items are a huge contributer to this. The player doesn't play by the same rules that NPCs do. I know exactly how to make it more difficult, which is why this thread exists. I'm refreshing my memory. |
Well, some NPCs could use items as well, but the overall usage of items in the game sort of stalled things and made battling annoying. Right when you're about to KO a pokemon, the enemy just heals it up. Though, some trainers did use X Attack and other stat boosting items, which was pretty cool, but not utilized enough.
Also, did you already post your solutions to the difficulty problem, or are you waiting to show us the proper way to do it? Haha..



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