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Xxain said:
Pachofilauri said:
Have 2 difficulty option normal and hard in hard you can have:
1- Increase the level of pokemons.
2-Eliminate exp share or make it available in post game
3-Eliminate the game telling you which pokemon the opponent is going to use.
4-Make the amount of pokemons you can use in battle, equal to your opponents.

Out of this list 4 is the most important. Its makes no sense that you can use 6 against 2. 

I do think that games need to be mindful and respect the player's time, though. Not every trainer needs to have a full team of Pokemon, and it wouldn't even make a lot of sense thematically, since most trainers you meet aren't experts.

Still, I do agree that the number of NPCs with four or more Pokémon needs to be upped, especially in the case of bosses. Just don't go overboard with it, you know?