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spemanig said:
Leadified said:

I'd like to second this, I would like to see trainers have better tactics and strategies too. I thought S/M was a good step in that direction, there were a few battles that I had a lot of fun against because it felt like the computer was trying to beat me instead of choosing random moves.

A highlight for me was the Grass Totem battle.

That one I actually found really easy because my team was high defence and resisted grass. Fire Totem messed me up because of the poison combos until I caught a Tentacool and Ghost Totem also gave me some issues with the Stab Shadow Sneak along with being weak to ghost.