Feels like a lot of straw man, to me. There's plenty of variety in Western melee: over the top God of War, rhythmic Arkham/Mordor, realistic boxing/mma, grounded period fare like Mount & Blade, etc. Comparing the combat in what are primarily rpg's to games that are basically hack n slash with a few numbers dashed on top seems pretty silly, to say nothing of calling them samey when the whole musou genre exists. I'll grant that a lot of the tightest melee combat calls Japan home, but let's not equate speed and flash to quality.








