For any sword/melee based combat, even the best the West has to offer (thinking Witcher 3, Skyrim, AssCreed etc) have combat which just feel awful and not much better than the worst euro jank stuff. They're not better than games like Lords of Fallen, Bound By Flame or Piranha Byte games etc.
I mean you look 10 seconds at this https://youtu.be/tpjc5j_FT4A?t=338
and then compare it with Witcher 3 https://www.youtube.com/watch?v=O5pycqmx0ec
and you're not gonna say the latter is that much better, or even that much different at all in terms of style.
but compare them to Nier Automata https://youtu.be/19c94qHANlc?t=958
and there's a clear difference.
Combat from Western games feel recycled from each other, even the prototype of the cancelled Flash game looked like the same scripted and automated combat I've seen a dozen times.
Altough they've mastered the FPS and TPS I think Western devs need a lesson in sword based/melee combat mechanics and philosophy from the top devs in Japan.