zorg1000 said:
Im not saying they arent important, im saying that you are giving graphics too much credit. Heres my evidence, Gameboy vs Game Gear/Lynx, PS1 vs N64, PS2 vs GC/XB, GBA vs N-Gage, DS vs PSP, Wii vs 360/PS3, 3DS vs Vita. Multiple examples from the last 30 years where the weaker device not only won, but dominated. Power didnt all of a sudden become the most important factor for the gaming market in the last 3 years. |
PS1 and PS2 were the most powerful consoles in the world when they came out and were still power-competitive with later rivals like N64 and GCN. On the other side of the coin we have the SNES beating the weaker Genesis and both beating the weaker Turbografx-16, PS1 and N64 both beating the weaker Saturn, PS2/GCN/Xbox all beating the weaker Dreamcast,
In the end, I think we'll just have to agree to disagree. Thanks for the discussion and cheers for keeping it respectful.
spemanig said:
PS1 and PS2 were the newest consoles when they launched, and got a ton of multiplats and purchases because they doubled as CD/DVD players. Wii's decline had little to do with power and everything to do with audience and control interface. |
PS1 and PS2 weren't really "underpowered" systems though; in 1994/2000 when they came out, they were powerhouses, beating anything else on the market. And Wii was lightning in a bottle; Wii U tried the same trick of being a generation behind graphically, and it was a disaster.








